Dr. Claw: An AI Scientist Workspace for Vibe Research Paper • 2609.00365 • Published 24 days ago • 172
VGI-Bench: Probing Visual Intelligence in Video Generation Models Paper • 2608.19583 • Published 29 days ago • 174
SemaPLC: A Project-Grounded, Verification-Gated Agent Harness for PLC Code Generation Paper • 2608.18565 • Published Aug 19 • 75
Qwen-UI-Agent Technical Report: Toward Next-Generation Real-World Centric Foundation GUI Agents Paper • 2607.28227 • Published Jul 30 • 157
HiFi-UMI: Learning Deployable Manipulation Policies from High-Fidelity UMI Data Alone Paper • 2607.25895 • Published Jul 28 • 95
AgentDebugX: An Open-Source Toolkit for Failure Observability, Attribution, and Recovery in LLM Agents Paper • 2607.18754 • Published Jul 21 • 25
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published Jul 21 • 114
RynnBrain 1.1: Towards More Capable and Generalizable Embodied Foundation Model Paper • 2607.17977 • Published Jul 20 • 63
X-Lens: Real-Time Metric Depth Estimation with Heterogeneous Cameras Paper • 2607.12993 • Published Jul 14 • 7
Harness Handbook: Making Evolving Agent Harnesses Readable,Navigable, and Editable Paper • 2607.13285 • Published Jul 14 • 125
Interpretation-Oriented Cloud Removal via Observation-Anchored Residual Flow with Geo-Contextual Alignment Paper • 2607.02471 • Published Jul 2 • 3
OpenRath: Session-Centered Runtime State for Agent Systems Paper • 2606.19409 • Published Jun 17 • 28
Robust-U1: Can MLLMs Self-Recover Corrupted Visual Content for Robust Understanding? Paper • 2606.08063 • Published Jun 6 • 33
GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agents Paper • 2604.07429 • Published Apr 8 • 63
FIPO: Eliciting Deep Reasoning with Future-KL Influenced Policy Optimization Paper • 2603.19835 • Published Mar 20 • 121